Zigzagzigal's Guides - France (GS) After the great response from the last guide, I went ahead and worked on the next one - France. Joined May 25, 2017 Messages 2,387 Location Berkeley,CA. Introduction. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Greece has a good start, very strong culture and is one of the game's easier civs to learn. Rise and Fall Expansion. Our greatest explorers have gone further than any before. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. See the marvels of. Content from other DLC packs (Poland, Vikings, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. 114 ratings. Pre-Rise and Fall content packs. Here, I detail Khmer strategies and counter-strategies. Zigzagzigal is the reason I can beat civ on any difficultly above King. 3. Zigzagzigal's Guides - Khmer (Vanilla) By Zigzagzigal. Here, I detail Khmer strategies and counter-strategies. Jul 19, 2018 #8 I have the feeling hills start biases can act as a kind of nudge towards mountains seeing as hill-heavy regions are often found near them. Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Award. Following this guide requires the Gathering Storm expansion. Scythia sweeps across the map with a huge, fast army and can pick apart enemies with rapid speed. Georgia can push for continuous Golden Ages while tying religion and city-state diplomacy together. . I ended up wanting to go Shoshone lol. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. New realms beyond the briny foam await our enlightened hand, yet there are obstacles in our mission to civilise the heathen world. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติZigzagzigal's Guides - Inca (GS) It's late, but here's a Gathering Storm guide for the Inca. Khmer has a niche domination strat by taking the Warrior Monks belief and using the amazing faith output and the Domrey to dominate the medieval and reneissance eras. Zigzagzigal's Guides - Kongo (GS) By Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to. Gold, in my opinion, is best used to buy units and support them. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Away from the main halls and feasts, we covertly discover all the. Terminology used in this guide and not in-game is explained here. TIL that Alexander and Ramkhamhaeng have hidden abilities. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Unlike when leading Mongolia, Kublai Khan when leading China has to see trade routes to completion. Another Siamese kingdom,. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. Rise and Fall Expansion. This guide goes into plenty of detail about Iroquoian strategies, uniques and how to play against them. The Acrobats' Guild and Sporadic Agility Contracts. Here's a table to show how it all works out: So, taking cities of size 16 or higher will cause more amenity loss to the Ottomans than other civs even taking into account the +1 amenity bonus. Zigzagzigal's Guides - Netherlands (R&F) By Zigzagzigal. Pre-Rise and Fall content packs. Here, I detail Swedish strategies and counter-Generating relics in greater volume than any other civ, the Khmer can simultaneously perform the cultural and religious games. Some of their abilities are strong, like. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Following this guide requires the Gathering Storm expansion. Here, I detail Brazilian strategies and counter-strategies. Back to Civilizations (Civ6) The Vietnamese people represent a civilization in Civilization VI. Getting an early religion is much less of a hassle thanks to the bonus to food and housing from Holy Sites. Since Rise and Fall, Mongolia's core strategy hasn't changed - find horses, build Ordu buildings, spam Keshigs and Knights - but various changes have affected Mongolia's game. Following this guide requires the Gathering Storm expansion. Pre-Rise and Fall content packs. Award. Every civ has interesting lesser-known tricks and features. Even more impressive (or maybe, to be more exact, more useful at this point of the game) is 228 faith. It's the longest individual civ guide I've ever made partially due to the uniqueness of Eleanor's leader ability, and partially due to the fact it was already long in its Rise and Fall guise. Diplomacy is Spain's weakest victory path. The "Other Guides" section of every Vanilla guide has links to every other Vanilla guide. Joined Dec 29, 2012 Messages 63 Location United Kingdom. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. Zigzagzigal's Guides - Khmer (GS) By Zigzagzigal. Zigzagzigal's Guides - Georgia (GS) By Zigzagzigal. Shall immortality come from shows of strength, from rage against the gods. Zigzagzigal [author] Mar 31, 2017 @ 7:40pm However, checking the XML files I did find information about the decay rate for war weariness. Byzantium's strength is in its flexibility, being able to use their unique ability to fit the game's situation. Or take out some city states if you’re Germany. . Back to Civilizations (Civ6) The Mayan people (or Maya) represent a civilization in Civilization VI. Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. This guide goes into plenty of detail about Dutch strategies, uniques and how to play against them. July 6, 2023. Introduction. Zigzagzigal's Guides - Khmer (R&F) by Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. Korea will often have the game's highest science output for the first few eras, and will still be competitive until the end of the game. Zigzagzigal's Guide to the Netherlands (BNW) By Zigzagzigal. Hidden: Even if Greek units end their turn within neutral, unfriendly or hostile city-state borders, Greece will not lose Influence (Civ5) Influence with them and the units will heal as if they were on friendly territory. Zigzagzigal's Guide to China (BNW) By Zigzagzigal. New Frontier content packs. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders. Zigzagzigal's Guides - Cree (GS) by Zigzagzigal. In a few centuries the Tai had spread across much of Southeast Asia, as far west as northeastern India and as far south as the. Together we shall ride forth beyond the plains, the mountains, the. 190 ratings. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Getting plenty of production will be a key goal for the civ as a consequence. . Award. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Introduction. Zigzagzigal's Guides - Mali (GS) by Zigzagzigal. 71 ratings. This guide goes into plenty of detail about Persian strategies, uniques and how. 76 ratings. Requires the Khmer and Indonesia civilization and scenario pack. . Portugal's Civ 6 design is a great refinement on the similar gameplay of Civ 5. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Back to Governors Back to Secret Societies The Voidsingers are one of four Secret Societies in Civilization VI, exclusive to the Secret Societies game mode, introduced in the Ethiopia Pack. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. 15 mins of light stretches. Zigzagzigal's Guides - Kongo (R&F) By Zigzagzigal. Pre-Rise and Fall content packs. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guide to Morocco (BNW) By Zigzagzigal. When a war starts, those who would otherwise have no reason to be opposed to each other are pushed into a vicious cycle of violence. Persia/Macedon, Nubia, Khmer/Indonesia; Rise and Fall Expansion; New Frontier content packs. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Now I have a huge. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 •. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Some interesting points worth noting: The Ottomans should seek to start a war early on - use Catapults with help from Ibrahim's Serasker promotion for strong damage against cities, Archers to deal with enemy units and Heavy Chariots to capture the cities. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. China needs only 5 turns to get the technology now, while the competing civ needs 6. That allows you to gain some followers of a rival religion in your. Korea's Hwacha). You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Effects. 35 ratings. Wu Zetian is best at scientific victories, and is good at cultural ones too. It is explained in detail in PotatoMcWhiskey's Disctrict video and the discussions linked in the description. With the additional food and amenity from Aqueducts as well, you can produce some good-sized cities fairly early on, though. Zigzagzigal Before anyone asks, the Maori don't have an intrinsic start bias - their ocean start is all tied to Kupe's leader ability and has a few unique mechanics to set it apart: Biases boost the chance of having your starting Settler close to a certain tile, but Kupe's leader ability specifically places them in ocean (if a different civ had. This maturity helps your empire to support Legion conquests and from there hopefully become the dominant power in the world. Pre-Rise and Fall content packs. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. - The new City Patron Goddess pantheon is a reasonable backup option if you fail to get God of the Forge. Here, I detail Khmer strategies and counter-strategies. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia). Getting an early religion is much less of a hassle thanks to the bonus to food and housing from Holy Sites. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Killing units restores up to 30 health. With two promotions (Thrust and Schiltron), Caroleans will reverse their. Sid Meier’s Civilization VI Zigzagzigal’s Guides – Mapuche (GS) Added: May 8, 2021, 9:17pm UTC SteamsPlay Guides 0. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. America excels in tourism generation and diplomacy, but alternatively can take a terrain-centric scientific route to victory. Following this guide requires the Gathering Storm expansion. They're well-placed to build lots of cities and go for a cultural victory. On a subpar tile: grassland is 2f, plains is 1f 1p, but sea is 1f 1g. Introduction. Requires the Khmer and Indonesia civilization and scenario pack. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Counter-Strategies (Part 1/2) The Māori are the best explorers in the game and can have a presence far and wide throughout the map. Don't delay and start an early war - the vast number of Builders you acquire can be put to good use building up the districts of the growing Aztec Empire, as well as linking up luxuries for amenity and attack. . The Cree have powerful trade routes and good general city development. Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and religious games. Pre-Rise and Fall content packs. Von Zigzagzigal. Here, I detail Russian strategies and counter-strategies. Pre-Rise and Fall. Here, I detail Khmer strategies and counter-strategies. This guide goes into plenty of detail about Austrian strategies, uniques and how to play against them. The world has forgotten its bravery and its honour, and we are left with cowards, who thrive on deception. Positioned from birth to rule, but my heart. Zigzagzigal's Guide to Byzantium (BNW) By Zigzagzigal. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • Additional comment actions There's some interesting parallels between this take on the Ottomans and an idea of my own a while ago, but I never really thought of how great a unique governor could be. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. I'm curious about going the Shoshone and building tall for a scientific victory. This guide goes into plenty of detail about Babylonian strategies, uniques and how to play against. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Their choice of leader allows them to slow down scientific civs without war, generate lots of tourism early or use their cultural advantages for peaceful conquest!. 2. . Introduction. But the abilities around levying units are far and away the best ability on their list. They are led by Menelik II, under whom their default colors are yellow and dark green. That's why I don't like talking about build orders and the like; it's not particularly fun. Here, I detail Gallic strategies and counter-strategies. Zigzagzigal's Guides - Arabia (R&F). Zigzagzigal's Guides - Reworked Khmer (GS) + Netherlands (GS) + Mapuche (GS) + More April Patch Updates : r/civ. Von Zigzagzigal. Description. At home, some still resist against the Inquisition and the one true Catholic faith. Introduction. Rise and Fall Expansion. This guide goes into plenty of detail about Carthaginian strategies, uniques and how to play against them. Killing units restores up to 30 health. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Terminology used in this guide and not in-game is explained here. Here, I detail Khmer strategies and counter-strategies. . The powerful become complacent, and ignore the details that may. Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and religious games. 20 mins stairmaster @ lvl 9 incline, go up 2. Here, I detail Khmer strategies and counter-strategies. Hostilities may end, but blame and growing distrust may once. Ours is a realm of iron and gold; of military might and opulent palaces. If condemning is the best course of action, then I guess a good strategy for Khmer in MP would be to declare a war on the target civ and try to make peace. Kongo is a wealthy cultural behemoth with huge cities. Introduction. This guide goes into plenty of detail about Arabian strategies, uniques and how to play against them. Great Work-centric cultural civs (Kongo, England, Khmer, etc. Introduction. Terminology used in this guide and not in-game is explained here. Arm/leg bike for 30 mins on lvl 7, make sure arms and legs are balanced. Terminology used in this guide and not in-game is explained here. This guide goes into plenty of detail about Incan strategies, uniques and how to play against them. The Burial Grounds enhancer belief is useless to the Khmer as a consequence of having the ability inherently. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. 119 ratings. Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. In the meantime, buy a bunch of Missionaries and/or Apostles. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Once you have 3 archers and 2 warriors, knock over the closest empire immediately. Zigzagzigal's Guide to India (BNW) By Zigzagzigal. Award. Basil's Cathedral and Ruhr Valley in the same city, you can. This guide goes into plenty of detail about Ethiopian strategies, uniques and how to play against them. Changes to Brazil from the 27 July Summer Patch: - All districts (including the Street Carnival) are 10% cheaper, and the production bonus for having fewer of them than average is 40%, up from 25%. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Even more impressive (or maybe, to be more exact, more useful at this point of the game) is 228 faith. Here, I detail Malian strategies and counter-strategies. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. If you're running a theocracy, purchasing a knight with faith costs, I think, 455 faith. My guide to the Khmer can be found here and summaries of all civs here. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Germany's extra district capacity and strong production makes it ideal for those who like to emphasise city development above all else, and can use that advantage in a variety of ways. Our home is one of mountains and plains, of grasslands and deserts, of rainforests and sea. Naval units entering it gain the "Mysterious Currents" ability, granting +1 Movement, and are immediately teleported to an Ocean tile on the opposite side of the world. Zigzagzigal's Guide to the Shoshone (BNW) By Zigzagzigal. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. With a good exploration bonus, they get a decent start going to help you get there. " Modern historians generally believe that the Tai originated in northern Vietnam. Ours is a realm of iron and gold; of military might and opulent palaces. Zigzagzigal's Guides - Khmer (Vanilla) By Zigzagzigal. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. There are a few civs which don't synergize with any society in particular. Kampungs start by adding +1 production and +1 housing. Requires the Khmer and Indonesia Civilization and Scenario Pack. Zigzagzigal's Guide to the Inca (BNW) By Zigzagzigal. Zigzagzigal's Guides - Khmer (R&F) By Zigzagzigal Producing relics inside further volume than any other civ, the Khmer can simultaneously play the cultural and. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. It's the longest individual civ guide I've ever made partially due to the uniqueness of Eleanor's leader ability, and partially due to the fact it was already long in its Rise and Fall guise. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. 153 ratings. . Pre-Rise and Fall content packs. Pre-Rise and Fall content packs. It's been tricky to put together because of all the stuff I kept having to go back and check along the way. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. < > 7. The stronger they are, the further they may fall. Following this guide requires the Gathering Storm expansion. Rise and Fall Expansion. To begin their Lavras give +1 to artists, writers, and musicians which is great by itself. You'd be handing them a religious victory if you don't do something about their missionaries. Russia is my favorite civ when going for a culture victory. The French court is the envy of the world. 71 ratings. 2. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide goes into plenty of detail about Venetian strategies, uniques and how to play against them. That makes boosting your Minas Geraes production speed even easier. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Introduction. Rise and Fall Expansion. Terminology used in this guide and not in-game is explained here. And when we are left with nothing but our wits. Mapuche - Distinct reactive style of play is difficult for new players to manage effectively Maya - Good city placement and management required to make the most of the uniques complicates the civ. Zigzagzigal's Guide to the Mayans (BNW) By Zigzagzigal. Terminology used in this guide and not in-game is explained here. Here, I detail Khmer strategies and counter-strategies. Pre-Rise and Fall content packs. 41 ratings. 28 ratings. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. China's civ ability becomes stronger the more eurekas and inspirations you can earn, but many of them can be quite difficult to achieve in time. Latest from the WhatFontIs Forum. An alternative (albeit risky) approach to Sweden is to emphasise relics in conjunction with the Reliquaries belief, Mont St. It is a tile improvement unlocked with Craftsmanship, grants +1 Culture and +1 Faith, and gives +2 Appeal to adjacent tiles. Content from other DLC packs (Poland, Vikings, Australia, Persia/Macedon, Khmer/Indonesia) is marked as such. Here, I detail Khmer strategies and counter-strategies. Pre-Rise and Fall content packs. " Jayavarman VII (c. For a few months I would open civ 5 on my main computer and Zigzagzigal's guide, for whichever civ I was using, on my. Gaul overwhelms enemies with sheer numbers of units and can work their way through civics quickly as they train them up. Hello again! I made a post a bit ago about what civ to try. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Start bias: Jungle. Every tribal village is worth +1. . Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. Terminology used in this guide and not in-game is explained here. Introduction. Following this guide requires the Gathering Storm expansion. The first of these is that these units. Note: This guide requires the Rise and Fall expansion and the Nubia Civilization and Scenario Pack. Joined Dec 29, 2012 Messages 63 Location United Kingdom. This raises the number of luxuries in the. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. I know that Voidsingers & Owls are by far the best societies, and in most cases any civ should choose them, but I've tried to distribute it a little more evenly. The Dutch can expand quickly in the early game, reap the cash rewards and unleash a powerful navy upon the world. Even the powerful must pay the price of disobedience. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. Content from any DLC pack released between the base game and Rise and Fall is marked as such. . I've been thinking about a strategy that might use all (or the strongest ones) the Egyptian uniques. . Here, I detail Kongolese strategies and counter-strategies. Maya/Grand Colombia, Ethiopia, Byzantium/Gauls, Babylon, Vietnam/Kublai Khan, Portugal; Power depends on two things: the force of arms and the observance of laws. The Indonesians' civilization ability is Great Nusantara,. In later game eras, trade routes take more turns to complete, but early in the game, eurekas and inspirations aren't especially hard to earn. The goal of FontPark is to provide users with a collection. Rise and Fall Expansion. The only Civ with two unique ranged units, England is a devastating opponent to face in the mid-game. r/2007scape Dec 7, 2021. Zigzagzigal's Guides - Scotland (R&F) By Zigzagzigal. From that the Indonesians can create more faith than pretty much anyone else. And in the New World, our Conquistadors and Missions. Pre-Rise and Fall content packs. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Pre-Rise and Fall content packs. The Phoencian civ ability offers several tools to help in the colonial game, but relies heavily on the civ's other advantages to really be effective. Introduction. Steam Community :: Guide :: Zigzagzigal's Guides - Khmer (R&F) Meeting each can becoming tricky. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. The Celts have a strong early-game; they're usually the first to a Pantheon. Pre-Rise and Fall content packs. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. People often won't even trade gold for production 2:1. Let us not return their intolerance with the. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. However, when it comes to choosing where to settle, Brazil pushes you towards rainforests. Aug 21, 2013 #6 I love using the One With Nature pantheon as Spain. Zigzagzigal Chieftain. . The civ is more substantial, and comes with scientific bonuses, but also keeps some interesting unique flair with the mechanics of the Feitoria improvement in particular. Mont St. the temptation of a chariot rush. While there are complex hidden details India has, they're nonetheless an easy-to-pick-up Civ which can play culturally or scientifically particularly effectively. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Zigzagzigal's Guides - Khmer (R&F) Per Zigzagzigal Producing relics inbound greater volume than any other civ, the Khmer can simultaneously play the. Make sure you place your holy sites next to a river, as it benefits you a lot. Terminology used in this guide and not in-game is explained here. Indonesia can support a vast empire, colonising and conquering new lands. Zigzagzigal's Guides - Zulus (R&F) By Zigzagzigal. Russia/Peter: Cultural enhanced with Religion. Zigzagzigal's Guide to the Celts (BNW) By Zigzagzigal. Khmer* - Emphasis on relics encourages prior knowledge of more obscure parts of the cultural and religious game; Kongo - Has a full set of complex or game-changing bonuses which makes this civ particularly distinctive; Poland* - Uniques have unusual synergy greatly enhanced by particular policy card and religious choices. This is my first map that takes the Archipalego map style and enhances it with all the natural wonders, many resources, mountain ranges in the sea to break up and balance sea combat, a few deserts with rivers that have floodplains making them habitable but still barren. . This guide is divided into multiple sections explaining how best to use and play against this specific civ. Our home is one of mountains and plains, of grasslands and deserts, of rainforests and sea. Here, I detail Khmer strategies and counter-strategies. With huge strength bonuses, a cheap army and the ability to hold conquests better than most civs, the Zulus are incredibly effective at the domination game. Combined with the. Pre-Rise and Fall content packs. The Khmer have the means to grow giant cities, and will to rewarded with special culture, confidence and tourism. Note: This guide requires the Rise and Fall expansion and the Persia and Macedon Civilization and Scenario Pack. Here, I detail Khmer strategies and counter-strategies. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Zigzagzigal's Guides - Russia (GS) By Zigzagzigal. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Following this guide requires the Gathering Storm expansion. This guide goes into plenty of detail about Mongolian strategies, uniques and how to play against them. Rome: Straightforward -> Moderately Straightforward due to the need for iron in GS complicating the start. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Now, I don't want to repeat too many points on here, but instead offer some good tips for securing religious victory as Russia. The Khmer are best at cultural and religious victories, and their strengths at both are closely intertwined. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Wonder. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Excellent at creating and using puppet empires, Songhai makes great use out of war. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Following this guide requires the Gathering Storm expansion.